Saturday, September 21, 2013
Friday, September 13, 2013
Fitnah Di Alam Siber : Penghakiman
Hakim berkata "....mahkamah mendapati perkara memuatkan artikel yang berunsur fitnah dalam
sesawang internet telah berleluasa dan ada beberapa pihak yang tidak
bertanggungjawab seperti defendan yang bermaharajalela di alam siber,
bersembunyi di belakang tirai nama samaran atau ‘anonymity’ untuk
menulis apa sahaja yang mereka mahu tanpa mempedulikan kesan akibat
penulisan mereka".
"... mahkamah mengambil serius terhadap gejala negatif ini yang telah menular
tanpa batasan sejak akhir-akhir ini dan sekiranya tidak dibendung dan
dibanteras akan merosakkan ‘social fabric’ masyarakat yang berpotensi
menggugat ketenteraman awam dan keselamatan negara".
"... “Dengan ini, saya mahu penghakiman yang diberikan diambil sebagai satu
teladan kepada defendan dan juga semua pengguna internet supaya mereka
tidak menyalahgunakan kemudahan ini".
"... Sekiranya disalahgunakan, mahkamah akan mengambil pandangan yang amat
serius, seperti pepatah “sepandai-pandai tupai melompat, akhirnya jatuh
ke tanah juga” dan sepandai-pandainya defendan menyembunyikan diri
dengan nama samaran, akhirnya telah didedahkan melalui ‘footprint’ yang
beliau tinggalkan di alam siber,” tegasnya.
Pengajarannya : Fikir-fikirkanlah apabila mahu "membaling batu sembunyi tangan" , ada orang yang cedera terkena batu itu sedangkan dia tidak sepatutnya dibaling batu.
Sunday, July 7, 2013
PROJECTILE MOTION : Q & A FOR UNDERSTANDING
1. A roadrunner runs directly off a cliff with an initial velocity of 3.5 m/s
a) What
are the components of this velocity?
Vx = 3.5 m/s Vy = 0 m/s
b) What
will be the horizontal velocity 2 seconds after the bird leaves the cliff?
3.5 m/s – horizontal velocity is unchanging
c) If
the cliff is 300 m high, at what time will the roadrunner reach the ground?
h = dy = ½ x 10 x t2 =
300
300 x 2 / 10 = t2 = 60
t = 7.75 s
d) How
far from the cliff will this bird land?
dx = 3.5 x 7.75 = 27.125 m
e) If
there is a small pond which begins 25m away from the cliff and extends 2.5
meters from there; will the roadrunner land in the pond?
Yes, the pond is
from 25 m to 27.5 m, so the roadrunner will land in the pond.
f) What
is the final vertical velocity at which the roadrunner is traveling? [The
vertical velocity at the time when the bird reaches the ground]
Vy = 10 x 7.75 + 0 = 77.5 m/s
g) What
is the final horizontal velocity at which the roadrunner is traveling? [The
horizontal velocity at the time when the bird reaches the ground]
Vx = 0
+ 3.5 = 3.5 m/s
h) What
is the total final velocity of this motion? [magnitude and direction]
V2 = 77.52 + 3.52
= 6018.5
V = 77.579 m/s
q = tan-1 (77.5 / 3.5) = 87.41o below
the horizontal
2. An object (any object) is dropped from a height of 300m
a) How
long does it take this object to fall to the ground?
h = dy = ½ x 10 x t2 =
300
300 x 2 / 10 = t2 = 60
t = 7.75 s
b) Compare
this answer with you answer from question 1, part c). What are the reasons for
any similarities or differences?
They are the same because their
vertical motions are identical. All objects fall with the same gravitational
acceleration, so two objects at the same height with the same initial vertical
velocity will reach the ground at the same time.
3. The
intent of a bean bag toss game is to get your bean bag to land on the
‘bull’s-eye’ of a target. The target is set up parallel to the ground and is
the same height above the ground as your hand is when you let go of the bean
bag. The game’s rules further require you to be 5 m from the center of the
target when you release the bag.
a) Evaluate
the following questions for both an angle of 32o and an angle of 58o
if the bean bag is thrown with an initial velocity of 6 m/s:
32o 58o
i.
What are the components of velocity?
Vx32:
Cos 32o = Vx32/6 Vx58: Cos 58o = Vx58/6
6 x Cos 32o
= Vx32 = 5.09 m/s 6 x Cos 58o = Vx58 = 3.18 m/s
Vy32:
Sin 32o = Vy32/6 Vy58:
Sin 58o = Vy58/6
6 x Sin 32o
= Vy32 = 3.18 m/s 6 x Sin 58o = Vy58 = 5.09 m/s
ii. What
is the maximum height of the bean bag’s motion?
tTOP32
= Vy/10 = 3.18/10 = 0.318s tTOP58
= Vy58/10 = 5.09/10 = 0.509s
hMAX32
= ½ x 10 x 0.3182 = 0.506 m hMAX58
= ½ x 10 x 0.5092 = 1.295 m
iii. How
long will the bean bag be in the air?
tTOTAL32
= 2 x tTOP32 = 0.636 s tTOTAL58
= 2 x tTOP58 = 1.018 s
iv. How
far away from you will the bag land?
dx32
= 5.09 x 0.636 = 3.24 m dx58 = 3.18 x 1.018 = 3.24m
v. If
the center of the bull’s-eye ranges from 4.9 m to 5.1 m away from you, does
your bean bag win?
No No
4. A
stunt driver drives a red mustang convertible up a ramp and off a cliff. The
car leaves the ramp at a velocity of 60 m/s at an angle of 45o to
the horizontal; the cliff and ramp combined cause the car to begin its
projectile motion at a height of 315m above the ground. If you were
coordinating this stunt, how far away would you put a landing surface so that
your stunt driver was not injured?
In order to
find horizontal distance we need horizontal velocity and time. We can find both
horizontal and vertical velocity from the initial conditions, but we’ll have to
calculate the time it will take for the car to reach the ground. So first we’ll
find the components of velocity:
Vx:
Cos 45o = Vx/60 Vy:
Sin 45o = Vy/60
60 x Cos 45o
= Vx = 42.43 m/s 60 x Sin 45o = Vy = 42.43 m/s
Horizontal velocity is constant, but the
vertical velocity we calculated above is only the initial vertical velocity.
We use the initial vertical
velocity to find the time it takes the car to reach the top of its path and
fall to the ground. Let’s think about this in two parts; the time it takes to
reach hMAX first:
tTOP = 42.43/10 = 4.243 s
Now what about the time it takes to fall from
the maximum height? Well first we need to know the maximum height:
hTOP = ½ x 10 x 4.2432 =
90.02 m
hMAX = hTOP + ho
= 90.02 + 315 = 405.02 m
Now we calculate the time it takes to fall
from a height of 405.02 m:
405.02 = ½ x 10 x tDOWN2
tDOWN2 = 81.004
tDOWN = 9.000 s
Putting these two times together, we have the
total time it takes the car to travel up to its maximum height and then fall
back down. This is the total time in the air and this is the time we will want
to use to solve for horizontal distance.
tTOTAL = tTOP + tDOWN
= 4.243 + 9.000 = 13.243 s
dx = 42.43 x 13.243 = 561.9 m
Friday, July 5, 2013
DEFINITION OF SIMPLE HARMONIC MOTION (SHM)
Definition of Simple Harmonic Motion
- Simple harmonic motion occurs when the force F acting
on an object is directly proportional to the displacement
x of the object, but in the opposite direction.
- Mathematical statement F = - kx
- The force is called a restoring force because it always acts on the object to return it to its equilibrium position.
An object is undergoing simple harmonic motion (SHM) if;
- the acceleration of the object is directly proportional to its displacement from its equilibrium position.
- the acceleration is always directed towards the equilibrium position.
Descriptive terms
- The amplitude A is the maximum displacement from the equilibrium
position.
- The period T is the time for one complete oscillation. After
time T the motion repeats itself. In general x(t) = x (t +
T).
- The frequency f is the number of oscillations per second.
The frequency equals the reciprocal of the period. f
= 1/T.
- Although simple harmonic motion is not motion in a circle, it is convenient to use angular frequency by defining w = 2pf = 2p/T.
An object is undergoing simple harmonic motion (SHM) if;
- the acceleration of the object is directly proportional to its displacement from its equilibrium position.
- the acceleration is always directed towards the equilibrium position.
An object is undergoing simple harmonic motion (SHM) if;
- the acceleration of the object is directly proportional to its displacement from its equilibrium position.
- the acceleration is always directed towards the equilibrium position.
PROJECTILE MOTION GRAPH
Interpreting Projectile Motion Graph
Projectile motion follows the two dimensional kinematics. The trajectory
of the projectile is always a parabola. It is not a linear graph.
In the figure below the projectile motion graph is shown.
Vx is showing the Horizontal Component of the velocity of the projectile.
Vy is showing the Vertical Component of the velocity of the projectile.
In the figure below the projectile motion graph is shown.
Vx is showing the Horizontal Component of the velocity of the projectile.
Vy is showing the Vertical Component of the velocity of the projectile.
Horizontal Component of the Velocity (Vx)
The horizontal component of the velocity does not changes and the
displacements covered by the horizontal components of the velocity are
uniform. Horizontal velocity component is equal to the initial velocity component. Gravity force does not affect or does not make any change in
the horizontal velocity component of the velocity.
Vertical Component of the Velocity (Vy):
Vertical component of the velocity does not remain constant during the projectile motion. Gravity force acts on it and changes the vertical component of the velocity of the projectile. The displacements covered by the vertical component of the velocity are not uniform.
Vertical component of the velocity does not remain constant during the projectile motion. Gravity force acts on it and changes the vertical component of the velocity of the projectile. The displacements covered by the vertical component of the velocity are not uniform.
1.During the projectile motion, both the magnitude and direction changes.
2.If the projectile is moving in the upward direction, the
vertical component of the velocity is in the upward direction and
decrease in its magnitude.
3.When the projectile moves in the downward direction, the direction of the vertical components of the velocity is in the downward direction and increase in the magnitude.
3.When the projectile moves in the downward direction, the direction of the vertical components of the velocity is in the downward direction and increase in the magnitude.
PROJECTILE MOTION EQUATIONS
Projectile Motion Equation is used to find the distance, velocity and time taken in the projectile motion. The Curved path along which the projectile travels is what is known as trajectory. Projectile Motion is the free fall motion of any body in a horizontal path with constant velocity.
Where Vx is the velocity along x-axis,
Vxo is the initial velocity along x-axis,
Vy is the velocity along y-axis,
Vyo is the initial velocity along y-axis.
g is the acceleration due to gravity and
t is the time taken.
Vy is the velocity along y-axis,
Vyo is the initial velocity along y-axis.
g is the acceleration due to gravity and
t is the time taken.
Where Vo is the initial Velocity
sin θ is the component along y-axis,
cos θ is the component along x-axis.
Solved Examples
Question 1:
A body is projected with a velocity of 20 ms-1 at 50o to the horizontal. Find
(i) Maximum height reached
(ii) Time of flight and
(iii) Range of the projectile.
Solution:
Question 2: (i) Maximum height reached
(ii) Time of flight and
(iii) Range of the projectile.
Solution:
Initial Velocity Vo = 20 ms-1,
θ = 50o
Time of flight, t =2V0sinθg
=2×20×sin5009.8
= 3.126 s.
Maximum Height reached, H =V2osin2θ2g
=(20)2sin25022×9.8
= 11.97 m.
Horizontal Range R =v20sin2θg
=202sin100o9.8
= 40.196 m.
Time of flight, t =
=
= 3.126 s.
Maximum Height reached, H =
=
= 11.97 m.
Horizontal Range R =
=
= 40.196 m.
John is on top of the building and jack is down. If john throws a ball at an angle of 60o and with initial velocity 20 m/s. At what height will the ball reach after 2 s?
Solution: Given: Vyo = 20 m/s,
The Vertical velocity in y direction is given by Vy = Vyo sin 60o
= 20
= 17.32 m/s.
Vertical distance, y = Vyo t -
= 20
= 20.4 m.
Saturday, June 22, 2013
PROJECTILE'S TRAJECTORY
Characteristics of a Projectile'sTrajectory
The force acting is
only gravity.
Two components of the projectile's motion - horizontal and vertical motion.
Horizontally
Launched Projectiles
Consider a cannonball projected
horizontally by a cannon from the top of a very high cliff
In the absence of gravity, the cannonball would continue its
horizontal motion at a constant velocity. This is consistent
with the law of
inertia.
If merely dropped from rest in the presence of gravity, the cannonball would accelerate downward, gaining speed at a rate of 9.8 m/s every second. This is consistent with our conception of free-falling objects accelerating at a rate known as the acceleration of gravity.
Cannonball is projected horizontally in the presence of gravity, it would maintain the same horizontal motion as before - a constant horizontal velocity.
The force of gravity will act upon the cannonball to cause the same vertical motion as before - a downward acceleration. The cannonball falls the same amount of distance as it did when it was merely dropped from rest
Horizontal
No |
Vertical
Yes
The force of gravity acts downward |
|
|
No | Yes "g" is downward at 9.8 m/s/s |
|
Constant | Changing (by 9.8 m/s each second) |
Non-Horizontally Launched Projectiles
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